From 23656f3dcc7294848305b1e584d0bf8993c0e809 Mon Sep 17 00:00:00 2001 From: Victor Date: Tue, 14 Jan 2014 23:38:36 +0200 Subject: [PATCH] Add isCollide method for enemies controller --- src/com/annimon/influencexxii/EnemiesController.java | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/com/annimon/influencexxii/EnemiesController.java b/src/com/annimon/influencexxii/EnemiesController.java index b46aadf..ebaea59 100644 --- a/src/com/annimon/influencexxii/EnemiesController.java +++ b/src/com/annimon/influencexxii/EnemiesController.java @@ -34,6 +34,13 @@ public class EnemiesController { enemies.add(generateNewEnemy()); } + public boolean isCollide(float x, float y) { + for (Enemy enemy : enemies) { + if (enemy.isCollide(x, y)) return true; + } + return false; + } + private Enemy generateNewEnemy() { float size = MathUtils.random(screenWidth / 24f, screenWidth / 10f); float x = MathUtils.random(screenWidth - size);