Change difficult mode logic
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@ -41,8 +41,7 @@ public class Score {
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}
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public static int getDifficultMode() {
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if (killCount < 50) return 0;
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if (killCount > 1000) return 9;
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return ( (killCount - 50) / 100 ) + 1;
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if (killCount < 25) return 0;
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return ( (killCount - 25) / 100 ) + 1;
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}
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}
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