Change difficult mode logic

This commit is contained in:
Victor 2014-01-15 20:19:58 +02:00
parent cca8677a99
commit 7369e19443

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@ -41,8 +41,7 @@ public class Score {
}
public static int getDifficultMode() {
if (killCount < 50) return 0;
if (killCount > 1000) return 9;
return ( (killCount - 50) / 100 ) + 1;
if (killCount < 25) return 0;
return ( (killCount - 25) / 100 ) + 1;
}
}