Add begin/end for batch drawing shapes
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@ -2,6 +2,7 @@ package com.annimon.influencexxii;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
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import com.badlogic.gdx.graphics.glutils.ShapeRenderer.ShapeType;
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import com.badlogic.gdx.math.MathUtils;
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import com.badlogic.gdx.utils.Array;
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@ -21,9 +22,11 @@ public class EnemiesController {
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}
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public void draw(ShapeRenderer renderer) {
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renderer.begin(ShapeType.Filled);
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for (Enemy enemy : enemies) {
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enemy.draw(renderer);
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}
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renderer.end();
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}
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public void addEnemy() {
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