Ready for fire state when pointer gets enemy
This commit is contained in:
parent
ce680c9f36
commit
a42acb0d59
@ -38,7 +38,10 @@ public class InfluenceXXII implements ApplicationListener {
|
|||||||
|
|
||||||
// Draw enemies
|
// Draw enemies
|
||||||
enemies.draw(renderer);
|
enemies.draw(renderer);
|
||||||
// enemies.update(pointerX, pointerY);
|
|
||||||
|
// Check collide
|
||||||
|
boolean isCollide = enemies.isCollide(pointer.getX(), pointer.getY());
|
||||||
|
pointer.setMode(isCollide ? Pointer.READY : Pointer.POSITIONING);
|
||||||
|
|
||||||
// Draw pointer
|
// Draw pointer
|
||||||
pointer.draw(renderer);
|
pointer.draw(renderer);
|
||||||
|
Loading…
Reference in New Issue
Block a user