Random background color
This commit is contained in:
parent
d562c8d96b
commit
a48a4b0f8d
@ -15,6 +15,7 @@ public class InfluenceXXII implements ApplicationListener {
|
||||
private ShapeRenderer renderer;
|
||||
private BitmapFont font;
|
||||
private SpriteBatch spriteBatch;
|
||||
private Color background;
|
||||
|
||||
@Override
|
||||
public void create() {
|
||||
@ -25,6 +26,7 @@ public class InfluenceXXII implements ApplicationListener {
|
||||
font = new BitmapFont(Gdx.files.internal("data/font16.fnt"), false);
|
||||
font.setColor(new Color(0.23f, 0.38f, 1f, 0.81f));
|
||||
spriteBatch = new SpriteBatch();
|
||||
background = DrawUtils.random2Color(0, 0x22);
|
||||
|
||||
pointer = new Pointer(width, height);
|
||||
enemies = new EnemiesController();
|
||||
@ -46,7 +48,7 @@ public class InfluenceXXII implements ApplicationListener {
|
||||
@Override
|
||||
public void render() {
|
||||
// Clear screen
|
||||
Gdx.gl.glClearColor(0, 0, 0, 1f);
|
||||
Gdx.gl.glClearColor(background.r, background.g, background.b, 1f);
|
||||
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
|
||||
|
||||
// Draw enemies
|
||||
|
Loading…
Reference in New Issue
Block a user