Use score class
This commit is contained in:
parent
0c0dbdeb3a
commit
d562c8d96b
@ -47,6 +47,8 @@ public class EnemiesController {
|
|||||||
public void killEnemy(float x, float y) {
|
public void killEnemy(float x, float y) {
|
||||||
for (int i = 0; i < enemies.size; i++) {
|
for (int i = 0; i < enemies.size; i++) {
|
||||||
if (enemies.get(i).isCollide(x, y)) {
|
if (enemies.get(i).isCollide(x, y)) {
|
||||||
|
Score.add();
|
||||||
|
difficultMode = Score.getDifficultMode();
|
||||||
enemies.set(i, generateNewEnemy());
|
enemies.set(i, generateNewEnemy());
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user