Use score class

This commit is contained in:
Victor 2014-01-15 14:41:31 +02:00
parent 0c0dbdeb3a
commit d562c8d96b

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@ -47,6 +47,8 @@ public class EnemiesController {
public void killEnemy(float x, float y) {
for (int i = 0; i < enemies.size; i++) {
if (enemies.get(i).isCollide(x, y)) {
Score.add();
difficultMode = Score.getDifficultMode();
enemies.set(i, generateNewEnemy());
return;
}