From e2d10e0beb3d2211b4916c145514d7a58bf608fc Mon Sep 17 00:00:00 2001 From: Victor Date: Sat, 15 Mar 2014 17:26:52 +0200 Subject: [PATCH] Fix terrain checking minimal bound --- src/com/annimon/turrets/Terrain.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/com/annimon/turrets/Terrain.java b/src/com/annimon/turrets/Terrain.java index 46f2210..b44a599 100644 --- a/src/com/annimon/turrets/Terrain.java +++ b/src/com/annimon/turrets/Terrain.java @@ -75,7 +75,7 @@ public class Terrain implements Constants { for (int i = 1; i < blocksCount; i++) { int value = blockHeights[i - 1] + rnd.nextInt(2 * stepHeight + 1) - stepHeight; if (value > maxHeight) value = maxHeight; - else if (blockHeights[i] < 0) value = 0; + else if (value < 0) value = 0; blockHeights[i] = value; // Detect max block height if (maxBlockHeight < value) maxBlockHeight = value;