Add constant for font name
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@ -12,6 +12,7 @@ public interface Constants {
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public static final int WIDTH = 800, HEIGHT = 600;
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public static final boolean RESIZABLE = false;
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public static final Dimension SCREEN_DIMENSION = new Dimension(Constants.WIDTH, Constants.HEIGHT);
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public static final String FONT_NAME = "Times New Roman";
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// Parameters
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public static final boolean DEBUG_MODE = true;
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@ -13,7 +13,6 @@ import java.awt.Graphics;
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import java.awt.Graphics2D;
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import java.awt.image.BufferedImage;
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import java.io.IOException;
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import javax.swing.UIManager;
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/**
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*
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@ -40,7 +39,7 @@ public class GameCanvas extends DoubleBufferedCanvas implements Runnable, Networ
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background = new BufferedImage(Constants.WIDTH, Constants.HEIGHT, BufferedImage.TYPE_INT_RGB);
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initBackground();
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font = new Font("Times New Roman", Font.PLAIN, 24);
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font = new Font(Constants.FONT_NAME, Font.PLAIN, 24);
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gameStarted = false;
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}
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@ -63,7 +62,6 @@ public class GameCanvas extends DoubleBufferedCanvas implements Runnable, Networ
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@Override
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public void onStatusChanged(int status, Object data) {
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System.out.println("move: " + serverMove);
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if (serverInstance) serverNetworkStatus(status, data);
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else clientNetworkStatus(status, data);
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}
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