Add isCollide method for enemies controller

This commit is contained in:
Victor 2014-01-14 23:38:36 +02:00
parent 3fb92acf46
commit 23656f3dcc

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@ -34,6 +34,13 @@ public class EnemiesController {
enemies.add(generateNewEnemy()); enemies.add(generateNewEnemy());
} }
public boolean isCollide(float x, float y) {
for (Enemy enemy : enemies) {
if (enemy.isCollide(x, y)) return true;
}
return false;
}
private Enemy generateNewEnemy() { private Enemy generateNewEnemy() {
float size = MathUtils.random(screenWidth / 24f, screenWidth / 10f); float size = MathUtils.random(screenWidth / 24f, screenWidth / 10f);
float x = MathUtils.random(screenWidth - size); float x = MathUtils.random(screenWidth - size);