Add isCollide method for enemies controller
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@ -34,6 +34,13 @@ public class EnemiesController {
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enemies.add(generateNewEnemy());
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enemies.add(generateNewEnemy());
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}
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}
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public boolean isCollide(float x, float y) {
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for (Enemy enemy : enemies) {
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if (enemy.isCollide(x, y)) return true;
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}
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return false;
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}
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private Enemy generateNewEnemy() {
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private Enemy generateNewEnemy() {
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float size = MathUtils.random(screenWidth / 24f, screenWidth / 10f);
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float size = MathUtils.random(screenWidth / 24f, screenWidth / 10f);
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float x = MathUtils.random(screenWidth - size);
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float x = MathUtils.random(screenWidth - size);
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