Remove tabulation
This commit is contained in:
parent
8e6ad2d490
commit
cd5056fbca
@ -21,69 +21,69 @@ public class InfluenceXXII implements ApplicationListener {
|
||||
private Color background;
|
||||
private Preferences prefs;
|
||||
|
||||
@Override
|
||||
public void create() {
|
||||
float width = Gdx.graphics.getWidth();
|
||||
float height = Gdx.graphics.getHeight();
|
||||
@Override
|
||||
public void create() {
|
||||
float width = Gdx.graphics.getWidth();
|
||||
float height = Gdx.graphics.getHeight();
|
||||
|
||||
renderer = new ShapeRenderer();
|
||||
font = new BitmapFont(Gdx.files.internal("data/font16.fnt"), false);
|
||||
font.setScale(1.5f);
|
||||
font.setColor(new Color(0.23f, 0.38f, 1f, 0.81f));
|
||||
spriteBatch = new SpriteBatch();
|
||||
background = DrawUtils.random2Color(0, 0x22);
|
||||
renderer = new ShapeRenderer();
|
||||
font = new BitmapFont(Gdx.files.internal("data/font16.fnt"), false);
|
||||
font.setScale(1.5f);
|
||||
font.setColor(new Color(0.23f, 0.38f, 1f, 0.81f));
|
||||
spriteBatch = new SpriteBatch();
|
||||
background = DrawUtils.random2Color(0, 0x22);
|
||||
|
||||
// Init preferences
|
||||
prefs = Gdx.app.getPreferences("influencexxii");
|
||||
Score.init(prefs);
|
||||
// Init preferences
|
||||
prefs = Gdx.app.getPreferences("influencexxii");
|
||||
Score.init(prefs);
|
||||
|
||||
pointer = new Pointer(width, height);
|
||||
enemies = new EnemiesController();
|
||||
enemies.setScreenParameters(width, height);
|
||||
for (int i = 0; i < 5; i++) {
|
||||
enemies.addEnemy();
|
||||
}
|
||||
pointer.setEnemiesController(enemies);
|
||||
stars = new Stars(width, height);
|
||||
}
|
||||
pointer = new Pointer(width, height);
|
||||
enemies = new EnemiesController();
|
||||
enemies.setScreenParameters(width, height);
|
||||
for (int i = 0; i < 5; i++) {
|
||||
enemies.addEnemy();
|
||||
}
|
||||
pointer.setEnemiesController(enemies);
|
||||
stars = new Stars(width, height);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void dispose() {
|
||||
Score.dispose(prefs);
|
||||
prefs.flush();
|
||||
renderer.dispose();
|
||||
font.dispose();
|
||||
spriteBatch.dispose();
|
||||
}
|
||||
@Override
|
||||
public void dispose() {
|
||||
Score.dispose(prefs);
|
||||
prefs.flush();
|
||||
renderer.dispose();
|
||||
font.dispose();
|
||||
spriteBatch.dispose();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render() {
|
||||
// Clear screen
|
||||
Gdx.gl.glClearColor(background.r, background.g, background.b, 1f);
|
||||
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
|
||||
@Override
|
||||
public void render() {
|
||||
// Clear screen
|
||||
Gdx.gl.glClearColor(background.r, background.g, background.b, 1f);
|
||||
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
|
||||
|
||||
// Draw stars
|
||||
stars.draw(renderer);
|
||||
// Draw stars
|
||||
stars.draw(renderer);
|
||||
|
||||
// Draw enemies
|
||||
enemies.draw(spriteBatch, renderer);
|
||||
// Draw enemies
|
||||
enemies.draw(spriteBatch, renderer);
|
||||
|
||||
// Draw pointer
|
||||
pointer.draw(renderer);
|
||||
// Draw pointer
|
||||
pointer.draw(renderer);
|
||||
|
||||
// Draw score
|
||||
Score.draw(spriteBatch, font);
|
||||
}
|
||||
// Draw score
|
||||
Score.draw(spriteBatch, font);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void resize(int width, int height) {
|
||||
}
|
||||
@Override
|
||||
public void resize(int width, int height) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void pause() {
|
||||
}
|
||||
@Override
|
||||
public void pause() {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void resume() {
|
||||
}
|
||||
@Override
|
||||
public void resume() {
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user