Fix terrain checking minimal bound
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@ -75,7 +75,7 @@ public class Terrain implements Constants {
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for (int i = 1; i < blocksCount; i++) {
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int value = blockHeights[i - 1] + rnd.nextInt(2 * stepHeight + 1) - stepHeight;
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if (value > maxHeight) value = maxHeight;
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else if (blockHeights[i] < 0) value = 0;
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else if (value < 0) value = 0;
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blockHeights[i] = value;
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// Detect max block height
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if (maxBlockHeight < value) maxBlockHeight = value;
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