Commit Graph

19 Commits

Author SHA1 Message Date
Victor
c299b2140e Remove controlByKeyboard method 2014-01-14 22:57:41 +02:00
Victor
331669ad10 Fix keyboard handling logic 2014-01-14 22:55:47 +02:00
Victor
c446b51556 Handling keyboard if supports 2014-01-14 22:51:46 +02:00
Victor
cab5006bb6 Add handling keyboard for move pointer 2014-01-14 22:48:34 +02:00
Victor
1d71f35627 Add InputHandlingProcessor 2014-01-14 22:40:06 +02:00
Victor
6e1405afc9 Check for control peripheral supports 2014-01-14 22:28:02 +02:00
Victor
7beacc0385 Change numeric type to float 2014-01-14 22:18:05 +02:00
Victor
b0083f0e58 Change enemy internal direction to Vector2 2014-01-14 22:14:22 +02:00
Victor
487cdd274c Change enemy internal coords to Rectangle 2014-01-14 22:12:13 +02:00
Victor
8e10f4d1de Add pointer class 2014-01-14 22:03:03 +02:00
Victor
4f7a65a3bd Add drawPointer method 2014-01-14 22:02:11 +02:00
Victor
7fcdcd086e Add begin/end for batch drawing shapes 2014-01-14 21:06:04 +02:00
Victor
9ab5bdf1ae Change main application behavior 2014-01-14 21:03:42 +02:00
Victor
52bf503d43 Add drawing enemies 2014-01-14 21:00:13 +02:00
Victor
524442be7b Add screen parameters 2014-01-14 20:58:09 +02:00
Victor
5ff33a45e4 Add EnemiesController 2014-01-14 20:56:06 +02:00
Victor
9d91d6d98c Add drawutils class 2014-01-14 20:50:51 +02:00
Victor
64e50c3c2e Add enemy object 2014-01-14 20:32:22 +02:00
Victor
7f8674970d Create LibGDX project 2014-01-14 17:51:38 +02:00