Victor
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ef7e708401
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Add getters for pointer coordinate
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2014-01-14 23:40:33 +02:00 |
|
Victor
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23656f3dcc
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Add isCollide method for enemies controller
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2014-01-14 23:38:36 +02:00 |
|
Victor
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3fb92acf46
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Validate pointer position
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2014-01-14 23:07:51 +02:00 |
|
Victor
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97f3dfc265
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Add accelerometer handling for control pointer
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2014-01-14 23:05:37 +02:00 |
|
Victor
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c299b2140e
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Remove controlByKeyboard method
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2014-01-14 22:57:41 +02:00 |
|
Victor
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331669ad10
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Fix keyboard handling logic
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2014-01-14 22:55:47 +02:00 |
|
Victor
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c446b51556
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Handling keyboard if supports
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2014-01-14 22:51:46 +02:00 |
|
Victor
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cab5006bb6
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Add handling keyboard for move pointer
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2014-01-14 22:48:34 +02:00 |
|
Victor
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1d71f35627
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Add InputHandlingProcessor
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2014-01-14 22:40:06 +02:00 |
|
Victor
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6e1405afc9
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Check for control peripheral supports
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2014-01-14 22:28:02 +02:00 |
|
Victor
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7beacc0385
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Change numeric type to float
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2014-01-14 22:18:05 +02:00 |
|
Victor
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b0083f0e58
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Change enemy internal direction to Vector2
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2014-01-14 22:14:22 +02:00 |
|
Victor
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487cdd274c
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Change enemy internal coords to Rectangle
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2014-01-14 22:12:13 +02:00 |
|
Victor
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8e10f4d1de
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Add pointer class
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2014-01-14 22:03:03 +02:00 |
|
Victor
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4f7a65a3bd
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Add drawPointer method
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2014-01-14 22:02:11 +02:00 |
|
Victor
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7fcdcd086e
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Add begin/end for batch drawing shapes
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2014-01-14 21:06:04 +02:00 |
|
Victor
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9ab5bdf1ae
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Change main application behavior
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2014-01-14 21:03:42 +02:00 |
|
Victor
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52bf503d43
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Add drawing enemies
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2014-01-14 21:00:13 +02:00 |
|
Victor
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524442be7b
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Add screen parameters
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2014-01-14 20:58:09 +02:00 |
|
Victor
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5ff33a45e4
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Add EnemiesController
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2014-01-14 20:56:06 +02:00 |
|
Victor
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9d91d6d98c
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Add drawutils class
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2014-01-14 20:50:51 +02:00 |
|
Victor
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64e50c3c2e
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Add enemy object
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2014-01-14 20:32:22 +02:00 |
|
Victor
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7f8674970d
|
Create LibGDX project
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2014-01-14 17:51:38 +02:00 |
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